![]() Such low speed, can solve a ton of problems. I would happily spend 1st-level spell slots to buff my party’s With a 1-minuteĭuration, the recipient will need to drink it immediatelyīefore combat starts or during combat, which is a hard way to spend Single target, and it notably stacks with Bless. Working with relatively poor AC (barbarians, two-handed weapon users, etc.). Still, with aġ0-minute duration, the recipient can drink it ahead of time.Ī good buff for your party’s melee characters, especially if they’re It becomes much more powerful than anything that a 1st-level spellĭuration is nice and long and it stacks with things like Longstrider.įaith, but half the effect and more costly to start (an action to drink That they could use it themselves, and once you get Restorative Reagents Spell, but you also have the option of giving the elixir to an ally so This provides as much healing as casting Cure Wounds as a 1st-level Restores lost hit points and grants a pad of temporary hit points. Restorative Reagents, this can be a great option because it both Instead, expect to spend spell slots for elixirs. Think of the freeĮlixirs like a surprise that might be exactly what you need, butĭon’t count on them. Means that these are something like 1st-level spells. You can also spend a spell slot to create an additional elixir, which You’re not passing out random mystery cocktails to your party. When they’re created, you at least know what their effects will be, so Since you roll the effects of the elixirs When you get multipleĮlixirs you’ll have several chances to get effects you care about, but theįree elixirs are still random. Hard to predict, which makes it hard to rely upon. Experimental Elixir: This is intentionally.Cloudkill is decent damage, but only if you can find Situational, and by this level other spellcasters have much better ways Ray of Sickness is bad.ĭamage option and an absolutely crucial buff. Of the spells are on the Artificer spell list, so this adds a lot of new Offensive options which are generally AOE spells with a debuff effect. Options, including staples like Healing Word, some situational buffs, and Alchemist Artificer Featuresįantastic, though there is an admittedly limited menu of them in 5e. Portions of the materials used are property of Wizards of the Coast. RPGBOT is unofficial Fan Content permitted under the Fan Content Policy. ![]() Keep in mind that the state of the meta periodically changes as new source materials are released, and the article will be updated accordingly as time allows. The advice offered below is based on the current State of the Character Optimization Meta as of when the article was last updated. We also won’t cover Unearthed Arcana content because it’s not finalized, and we can’t guarantee that it will be available to you in your games. ![]() We will not include 3rd-party content, including content from DMs Guild, in handbooks for official content because we can’t assume that your game will allow 3rd-party content or homebrew. Blue: Fantastic options, often essential.Red: Bad, useless options, or options whichĪre extremely situational.RPGBOT uses the color coding scheme which has become common among Pathfinder build handbooks, which is simple to understand and easy to read at a glance. However, the unpredictable nature of your free Experimental Elixirs and the heavy resource constraints mean that you’ll face constant resource strain. You won’t be able to match the healing power of a full caster like the Cleric, but you’ll be able to cover those capabilities well enough to replace a cleric in most parties, and Experimental Elixir expands your magical options to help support and protect your allies with temporary elixirs which are consumed like potions. The Alchemist adds a number of excellent healing and support options to the Artificer, but doesn’t fundamentally change how the core class functions. It fills a role somewhere between a cleric-equivalent and a wizard-equivalent, making it a good option in small parties, but it will often be outshined in parties with multiple full casters. ![]() The Alchemist is the back-row support option for artificers, focusing on healing, buffs, and utility. ![]()
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